![]() ![]() Cons: it's too big to fit in most ecological zones, and there's something massive in the void that poses a threat.) Perhaps you construct a brand new super-massive sub to carry everything you could need along the way? (Pros: lots of storage, immune to ghost leviathans. Cons: it's a one-way trip, so you'll have to build another cannon to get back) How do you get there?ĭo you fashion a aerial cannon to launch yourself and some gear to the new zone? (Pros: fast travel, no threats on the way. ![]() ![]() Traveling to each new zone would also be part of the challenge. Why not a volcanic zone surrounding the nutrient-rich seabed of the underwater volcano, or a massive subterranean cave filled with jellyshrooms, or any other fantastic creations? Each area would also have unique plants and minerals that could be useful for constructions and vehicles. We already have a subarctic biome in Area Zero, and a mixed set in the Crater. Only it has limited range, so you'd have to set up another sensor in another zone to see more zones.Įach zone would have similar life, but they'd also have flora and fauna unique to each zone. Obviously, blindly wandering the void is probably not a good idea, not to mention time consuming, so we'd have to implement some kind of sensor system, probably installed on a base, that scans that particular section of the planet for life zones. So there would be two aspects of the exploration: exploring the current pocket of life, and searching around for the next one. We know that life exists in both locations, and to a limited extent in the void as well (Those ghost leviathans have to be feeding on something, after all), so who's to say there aren't other pockets of life here and there across the planet? Largely separated by the void/ecological dead zone. So, 4546B is a large oceanic planet (with the occasional landmass), but we've only explored two very small areas of it: the Crater and Sector Zero. In all honesty, I would love to see a massive revamp of the exploration aspect of both games, only resized to the entire planet. ![]()
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